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ISTQB

Certified Tester Game Testing

Game Testing Certification

The ISTQB Certified Tester Game Testing (CT-GaMe) certification equips testing professionals with the specialized skills to perform and manage testing across all levels of game projects. It covers game mechanics, graphics, sound, level, controller, and localization testing, along with the tools that support them. Ideal for testers, analysts, and game development roles, this credential demonstrates your ability to ensure quality in video games from concept to release.

Exam formatMultiple choice
Duration60 minutes
DeliveryISTQB Member Boards
Passing score26 out of 40
Free questions1198

Content last reviewed 30 July 2026 · Up to date

The certification

What Certified Tester Game Testing proves, and what it asks of you

What this certification covers, who it is written for, and what the exam itself looks like on the day.

7domains
44objectives
292concepts
What it is

What this certification is

What it validates, who it is written for, and the experience it assumes.

About this certification

The ISTQB Certified Tester Game Testing (CT-GaMe) certification focuses on the understanding and skills needed to perform and manage testing on all levels in game projects. It covers the basic concepts of video and game testing as well as how to determine risks and goals for gaming software. The syllabus includes conceptually designing, implementing, and executing game software tests, approaches to games testing (Game Testing Mechanics, Sound Testing, Graphics Testing, and Localization), and recognizing games testing tools.

This Specialist-level certification extends the ISTQB Certified Tester scheme into the gaming domain, providing a structured path for professionals who want to validate their expertise in this fast-growing industry. By earning CT-GaMe, you demonstrate that you can apply rigorous testing practices to the unique challenges of game development, from gameplay mechanics to localization, ensuring a polished and reliable player experience.

Who it’s for

The Certified Tester Game Testing certification is aimed at professionals who have achieved in-depth testing experience and who would like to acquire specific competence for testing game software. It is also appropriate for junior testers who are just starting in the testing profession and who would like to know more about the tester's role when developing game software. Experienced testers who need more understanding and knowledge about how to perform and manage testing on all levels in game projects will also find this certification beneficial. These professionals include people who are in roles such as testers, test analysts, test consultants, test managers, acceptance (UAT) testers, and other video game development roles. This CT-GaMe certification may also be appropriate for anyone who wants a deeper understanding of software testing in the video gaming world, such as project managers, quality managers, software development managers, business analysts, IT directors, and management consultants. Those involved in the development and production of high-performance hardware such as PCs, mobile, and gaming consoles will also benefit from this certification.

Recommended experience

Candidates should hold the Certified Tester Foundation Level certificate and have sufficient practical experience in software testing. Specific practical experience criteria are determined by ISTQB Member Boards or Exam Providers. In-depth testing experience in software projects; Familiarity with game development environments and processes; Understanding of basic testing concepts and terminology

The syllabus

What you’ll learn

Every domain and objective ISTQB measures, with the weight they carry on the exam.

The official ISTQB exam outline · checked 30 July 2026 · See the source

Specificity of Game Testing
  • Specifics of Game Testing
  • Game product risks
  • Defects Related to Game Testing
  • How testing mitigates product risks of video games
  • The difference between testing and playing
  • Typical Roles of the Game Development Team
  • Testing Activities throughout the Game Software Development Lifecycle
7 objectives · 212 free questions · 45 pages
Testing Game Mechanics
  • Types of Game Mechanics
  • Difference between Testing Core Mechanics and Meta Mechanics
  • Difference between Testing Client, Server and Client-Server Mechanics
  • Examples of Defects in Game Mechanics and Possible Causes
  • The Importance of Testing Game Mechanics
  • The Importance of Review of Game Mechanics
6 objectives · 145 free questions · 30 pages
Graphics Testing
  • Features of the Graphic Content of the Game Product
  • Types of Graphic Content Defects
  • Artistic testing
  • Technical Testing
  • Gameplay Testing
  • Graphics Test Execution at Different Stages of Object Production
  • Testing Graphics for Historical Accuracy
  • Tools Support for Graphics Testing
8 objectives · 212 free questions · 46 pages
Sound Testing
  • Types of Sounds
  • Sound Effects and Technology
  • Types of Defects in Sound Content
  • Content-auditory Testing
  • Testing the Mix of Music and Game Sounds
  • Testing Music Composition
  • Integrating Sounds into the Game
  • Tools Support for Sound Testing
8 objectives · 199 free questions · 42 pages
Game Level Testing
  • The Term Level and Its Specificity Depending on the Genre of the Game Project
  • Understanding the Types of Defects in Level Design
  • Basic Stages of Game Level Design and Testing
  • Tools Support for Game Level Testing
4 objectives · 113 free questions · 24 pages
Game Controllers Testing
  • Types of Game Controllers
  • Defects Related to the Specifics of Game Controllers
  • Approaches to Testing Controllers in Game Products
  • Tools Support for Game Controllers Testing
4 objectives · 113 free questions · 25 pages
Localization Testing
  • Localization and Internationalization
  • Difference between Localization of a Game Product and Application Software
  • Localization testing stages
  • Possible Causes of Defects in the Localization of the Game Product
  • Difference between Full and Partial Localization Testing
  • Localization Testing Types
  • Tools Support for Localization Testing
7 objectives · 204 free questions · 44 pages
On the day

The exam itself

Everything ISTQB publishes about sitting it, and nothing we inferred.

Prerequisites

Hold the Certified Tester Foundation Level (CTFL) certificate

CertificationCertified Tester Game Testing
Exam formatMultiple choice
Duration60 minutes
Questions40 questions
Passing score26 out of 40
DeliveryISTQB Member Boards
LanguagesEnglish, Non-native language support (+25% time)
After you pass

Where this credential goes next

The path ISTQB lays out, how the credential is kept, and where to book.

Step-by-step path to Certified Tester Game Testing

PrerequisiteHold the Certified Tester Foundation Level (CTFL) certificate
Certified Tester Game Testing badgeCredential earnedCertified Tester Game Testing Certification
Renewal and maintenance

ISTQB certifications do not require renewal except for Expert Level. The Certified Tester Game Testing certification does not require renewal. Stay current with the latest technologies and maintain your certification.

Learn more about renewal requirements
Lifecycle status

This certification is currently active and available. ISTQB maintains this certification to validate current skills and industry relevance.

Exam status: ActiveMaintained by ISTQB

Exam registration

Register for the exam through ISTQB Member Boards, ISTQB’s authorized testing partner.

Schedule your exam

Visit the official ISTQB certification page for exam policies and requirements.

View the official page
Your coach

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Before you book

Questions people ask

How does CT-GaMe relate to the ISTQB Certified Tester scheme?

CT-GaMe is a Specialist-level certification within the ISTQB Certified Tester scheme. It builds on the Foundation Level (CTFL) and can be pursued alongside other Core, Agile, or Specialist stream certifications.

Is the CTFL certification required before taking CT-GaMe?

Yes, candidates must hold the Certified Tester Foundation Level (CTFL) certificate to be eligible for the CT-GaMe certification.

Can I take the CT-GaMe exam without attending accredited training?

Yes, self-study using the official syllabus and recommended reading material is an option. However, ISTQB highly recommends attending accredited training to ensure the materials are relevant and consistent with the syllabus.

What is the format of the CT-GaMe exam?

The CT-GaMe exam consists of 40 multiple-choice questions. You have 60 minutes to complete it, with an additional 25% time if you are taking the exam in a non-native language.

Are there any hands-on or lab components in the CT-GaMe exam?

No, the CT-GaMe exam is a knowledge-based multiple-choice exam. It does not include a hands-on or lab component.

What job roles does the CT-GaMe certification map to?

The CT-GaMe certification is relevant for testers, test analysts, test consultants, test managers, acceptance (UAT) testers, and other video game development roles. It is also beneficial for project managers, quality managers, and IT directors seeking a deeper understanding of game testing.

Can I proceed to other ISTQB certifications after earning CT-GaMe?

Yes, holders of the CT-GaMe certification may choose to proceed to other Core, Agile, or Specialist stream certifications within the ISTQB Certified Tester scheme.

How do I find an exam provider for CT-GaMe?

You can find an exam provider by contacting an ISTQB Member Board or using the 'Find an Exam Provider' tool on the ISTQB website. Availability and pricing may vary by region.

Information freshness · Content last reviewed on 2026-07-30 Up to date
Practice free questions 1198 questions, free, no account needed.