
Certified Tester Game Testing
Domain 7Objective 5
Difference Between Full and Partial Localization Testing CT-GAME Practice Questions (Page 2)
Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 26 practice questions to prepare you well beyond it. (estimate)
26questions here
6free pages
10concepts
Questions 6–10
- 6
How does the testing effort for full localization compare to partial localization?
Select an answer first - 7
What is a comprehensive quality requirement in full localization?
Select an answer first - 8
Which of the following is a common reason for choosing partial localization over full localization?
Select an answer first - 9
A game is being partially localized for the French market. Only the UI text and subtitles are translated; the voice-over and graphics remain in English. During testing, a tester notices that the French subtitles are correct, but the English voice-over is longer than the French subtitles, causing the subtitles to disappear before the voice-over finishes. What type of defect is this?
Select an answer first - 10
Which criterion is commonly used to decide between full and partial localization?
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