
Certified Tester Game Testing
Domain 7Objective 6
Localization Testing Types CT-GAME Practice Questions (Page 1)
Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 28 practice questions to prepare you well beyond it. (estimate)
28questions here
6free pages
7concepts
Questions 1–5
- 1
What is the purpose of localization compatibility testing?
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When should localization regression testing be performed?
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What is the main goal of localization regression testing?
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During localization testing of a German version of a strategy game, testers notice that the word 'Schwierigkeitsgrad' (difficulty level) is cut off in the options menu button. The text is truncated and the last few letters are not visible. Which type of localization testing is MOST directly responsible for identifying this issue?
Select an answer first - 5
A game studio has just released a localization update for the French version of their game, which included new translated dialogue and UI text. After the update, players report that the game crashes when they try to access the inventory screen, which worked fine before the update. Which type of localization testing should have been performed to catch this regression?
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