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Certified Tester Game Testing

Domain 7Objective 6

Localization Testing Types CT-GAME Practice Questions (Page 3)

Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 28 practice questions to prepare you well beyond it. (estimate)

28questions here
6free pages
7concepts

Questions 11–15

  1. 11application · medium

    A Western game is being localized for release in Saudi Arabia. The game includes a character who gives a 'thumbs up' gesture as a sign of approval. The QA team is concerned that this gesture might be offensive in the target culture. Which type of localization testing should be prioritized to address this concern?

    Select an answer first
  2. 12expert · hard

    A game is being localized into German. The QA team finds that the text in the options menu is too long and gets cut off. They also find that the game's font does not support the German umlaut characters (ä, ö, ü), causing them to display as boxes. The team must decide which issue to fix first. Which issue should be prioritized?

    Select an answer first
  3. 13application · medium

    A game is being localized into Arabic, which is a right-to-left (RTL) language. The QA team notices that in the Arabic version, the text in the dialogue boxes is left-aligned and the order of the text is reversed, making it difficult to read. Which type of localization testing is MOST directly responsible for catching this issue?

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  4. 14expert · medium

    A game studio is localizing a racing game for release in Japan and Germany. The game will be available on PlayStation 5, Xbox Series X, and PC. The QA team has limited resources and must prioritize testing. They have found that the Japanese version has a cultural issue with a character's outfit, and the German version has a technical issue with the save file date format. Which testing type should be prioritized to address the cultural issue in the Japanese version?

    Select an answer first
  5. 15application · medium

    A game company is releasing a localized version of its puzzle game for both iOS and Android in Brazil. The QA team has tested the game on the latest iPhone and a mid-range Android phone. They want to ensure the game works correctly across a wider range of devices, including older models with different screen sizes and operating system versions. Which type of localization testing should they perform?

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