Examers.io
ExamsOrganizationsHow it worksPricingHelp & FAQ
ISTQB logo

Certified Tester Game Testing

Domain 7Objective 6

Localization Testing Types CT-GAME Practice Questions (Page 6)

Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 28 practice questions to prepare you well beyond it. (estimate)

28questions here
6free pages
7concepts

Questions 26–28

  1. 26application · medium

    A game is being localized from English to Spanish for the Latin American market. The QA team finds that a character's catchphrase, originally 'That's cool!', has been translated as '¡Eso es frío!' (literally 'That is cold!'). The intended meaning is 'That's awesome!' Which type of localization testing would MOST directly identify this as a defect?

    Select an answer first
  2. 27expert · hard

    A game is being localized into French for release in Canada. The QA team finds that a character's dialogue uses a slang term that is offensive in Quebec but acceptable in France. They also find that the translated text is too long and causes overlap in the dialogue box. The team must decide which issue to address first. Which issue should be prioritized?

    Select an answer first
  3. 28foundation · easy

    Which of the following is an example of a cultural localization issue?

    Select an answer first
Finished these 3 questions?

Review the revealed explanations, or continue through the curriculum.

No more pagesBack to CT-GAME

Free Basic Practice is a study aid with revealable answers — not a scored exam. Examers.io is independent and not affiliated with or endorsed by ISTQB. “CT-GAME” is a trademark of its owner, used for identification only.