
Certified Tester Game Testing
Domain 5Objective 1
The Term Level and Its Specificity Depending on the Genre of the Game Project CT-GAME Practice Questions (Page 1)
Part of the Game Level Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 22 practice questions to prepare you well beyond it. (estimate)
22questions here
5free pages
3concepts
Questions 1–5
- 1
A QA team is testing a tower defense game. The level designer defines a 'level' as a map with a predefined path for enemies and specific locations for building towers. Which genre-specific purpose does this level design serve?
Select an answer first - 2
A team is testing a racing game. The QA lead instructs testers to verify that each track has multiple alternative routes and that shortcuts are balanced. Which genre-specific purpose of a level does this testing focus on?
Select an answer first - 3
A game studio is developing a game that combines elements of a rhythm game and a puzzle game. The level designer proposes that each level should be a song with puzzle elements integrated into the rhythm patterns. The QA lead must decide how to test these levels. Which testing strategy best addresses the genre-specific characteristics?
Select an answer first - 4
A game studio is developing a hybrid game that combines elements of a platformer and a puzzle game. The level designer proposes that each level should be a linear sequence of platforms with puzzle elements integrated into the environment. The QA lead must decide how to test these levels. Which testing strategy best addresses the genre-specific characteristics?
Select an answer first - 5
A tester is writing a bug report for a first-person shooter (FPS). The tester describes a 'level' as a map with multiple lanes, cover points, and objective areas. Which of the following best captures this definition?
Select an answer first
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