
Certified Tester Game Testing
Domain 5Objective 1
The Term Level and Its Specificity Depending on the Genre of the Game Project CT-GAME Practice Questions (Page 5)
Part of the Game Level Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 22 practice questions to prepare you well beyond it. (estimate)
22questions here
5free pages
3concepts
Questions 21–22
- 21
A studio is developing a real-time strategy (RTS) game. The level designer describes a 'level' as a map with specific resource nodes, chokepoints, and starting positions for players. Which genre-specific purpose does this level design serve?
Select an answer first - 22
A game studio is developing a game that combines elements of a survival game and a tower defense game. The level designer proposes that each level should be a large, open area where players must gather resources and build defenses to survive waves of enemies. The QA lead must decide how to test these levels. Which testing strategy best addresses the genre-specific characteristics?
Select an answer first
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