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Certified Tester Game Testing

Domain 5Objective 1

The Term Level and Its Specificity Depending on the Genre of the Game Project CT-GAME Practice Questions (Page 3)

Part of the Game Level Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 22 practice questions to prepare you well beyond it. (estimate)

22questions here
5free pages
3concepts

Questions 11–15

  1. 11expert · hard

    A QA team is testing a multiplayer online battle arena (MOBA) game. The level designer describes a 'level' as a map with three lanes, jungle areas, and base structures. The team must verify that the map is balanced for both teams. Which testing approach is most appropriate?

    Select an answer first
  2. 12application · medium

    A game designer is explaining the concept of a 'level' to a new tester. The designer says, 'In this game, a level is a single, continuous arena where waves of enemies spawn and the player must survive for a set duration.' Which genre does this description most likely belong to?

    Select an answer first
  3. 13application · medium

    A game studio is developing a 2D platformer. The level designer refers to a 'level' as a single, continuous sequence of platforms and obstacles that the player must traverse from a start point to an end goal. Which genre-specific characteristic does this definition align with?

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  4. 14foundation · easy

    What is a primary purpose of levels in a puzzle game?

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  5. 15application · medium

    A game tester is reviewing a level in a fighting game. The tester notes that the 'level' is a single, confined arena with no obstacles and a flat ground. Which of the following best describes this level definition?

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