
Certified Tester Game Testing
Domain 7Objective 2
Difference Between Localization of a Game Product and Application Software CT-GAME Practice Questions (Page 3)
Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 34 practice questions to prepare you well beyond it. (estimate)
34questions here
7free pages
9concepts
Questions 11–15
- 11
Which of the following is a technical constraint unique to game localization?
Select an answer first - 12
A software company is localizing a project management tool for Spain. The tool uses a single resource file for all UI strings. During testing, the team finds that some strings are hard-coded in the code. What is the best course of action?
Select an answer first - 13
A company is localizing a CRM application for multiple countries. The app uses a single resource file for all strings, but some strings are dynamically generated in code. The team is considering whether to refactor the code or use a translation memory tool. What is the best approach?
Select an answer first - 14
A game's inventory screen has a tooltip that displays item descriptions. The German translation is significantly longer than the English. The tooltip has a maximum height. What is the best solution?
Select an answer first - 15
How do the differences between game and application localization influence testing strategies?
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