
Certified Tester Game Testing
Domain 2Objective 4
Examples of Defects in Game Mechanics and Possible Causes CT-GAME Practice Questions (Page 1)
Part of the Testing Game Mechanics domain, which makes up ~12% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~3–5 in this domain), expect 1–1 from this objective — we provide 18 practice questions to prepare you well beyond it. (estimate)
18questions here
4free pages
4concepts
Questions 1–5
- 1
In a multiplayer shooter, a grenade sometimes damages the player who threw it, even when they are well outside the blast radius. The grenade's explosion is triggered by a server-side script. What should you investigate?
Select an answer first - 2
A player uses a fire spell on a water-covered floor and the game crashes. This defect is best classified as:
Select an answer first - 3
In a puzzle game, a level becomes unsolvable if the player moves a specific block before collecting a key, but the game doesn't prevent this. The level designer says the block should be immovable until the key is collected. What is the most likely cause?
Select an answer first - 4
A game's scoring system awards double points for a kill when the player is also standing on a specific platform. The tester reports that the score is incorrect. What is the underlying cause of this defect?
Select an answer first - 5
In a strategy game, a unit's special ability sometimes deals double damage to friendly units. The game designer says the ability should only affect enemies. What is the symptom and the most likely cause?
Select an answer first
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