
Certified Tester Game Testing
Domain 4Objective 1
Types of Sounds CT-GAME Practice Questions (Page 4)
Part of the Sound Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 19 practice questions to prepare you well beyond it. (estimate)
19questions here
4free pages
4concepts
Questions 16–19
- 16
In a game, a sound effect plays immediately when the player presses the jump button. This is an example of which type of sound?
Select an answer first - 17
A tester is verifying a racing game with a cockpit camera view. The tester expects to hear the engine sound from behind the player character, as if the engine is at the rear of the car. However, the engine sound is played from the front of the player character. Which sound placement aspect is incorrect?
Select an answer first - 18
Which of the following is the primary purpose of ambient sounds in a game?
Select an answer first - 19
In a game, a player hears the rustling of leaves as they walk through a forest, the background orchestral score, and a character's spoken dialogue. Which of the following correctly identifies these three sound types in order?
Select an answer first
Finished these 4 questions?
Review the revealed explanations, or continue through the curriculum.
No more pagesBack to CT-GAME
Free Basic Practice is a study aid with revealable answers — not a scored exam. Examers.io is independent and not affiliated with or endorsed by ISTQB. “CT-GAME” is a trademark of its owner, used for identification only.