
Certified Tester Game Testing
Domain 1Objective 2
Game Product Risks CT-GAME Practice Questions (Page 4)
Part of the Specificity of Game Testing domain, which makes up ~18% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~5–7 in this domain), expect 1–1 from this objective — we provide 23 practice questions to prepare you well beyond it. (estimate)
23questions here
5free pages
5concepts
Questions 16–20
- 16
Which category of game product risk is most directly concerned with the game's controls being intuitive and the user interface being easy to navigate?
Select an answer first - 17
How can a game product risk affect release readiness?
Select an answer first - 18
Which of the following is an example of a game product risk?
Select an answer first - 19
A game studio is about to release a game that has a known bug: in rare cases, the game crashes when a player uses a specific vehicle. The bug is difficult to reproduce and affects a small percentage of players. What is the most appropriate action based on risk assessment?
Select an answer first - 20
A game development team is discussing the difference between product risk and project risk. Which of the following is an example of a game product risk?
Select an answer first
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