
Certified Tester Game Testing
Domain 6Objective 1
Types of Game Controllers CT-GAME Practice Questions (Page 3)
Part of the Game Controllers Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 27 practice questions to prepare you well beyond it. (estimate)
27questions here
6free pages
5concepts
Questions 11–15
- 11
A game tester is evaluating a controller for a sports game. The controller has a feature that makes the triggers vibrate or pulse when a specific action occurs in the game, such as a tackle or a goal. This feature is intended to enhance the player's immersion. What is this controller feature called?
Select an answer first - 12
Which of the following controllers is specifically designed for use with a gaming console?
Select an answer first - 13
What is the primary goal of ergonomic design in game controllers?
Select an answer first - 14
A game tester is evaluating a new controller for a platformer game. The controller has analog triggers. The game's design uses the left trigger for a variable-speed run and the right trigger for a jump. The tester notices that the jump height is inconsistent. What is the most likely cause of this issue?
Select an answer first - 15
A QA lab is setting up a test station for a flight simulator game on a PC. The game requires precise control over the aircraft's pitch, roll, and yaw, as well as throttle control. The test lead needs to select a controller that provides the most realistic and precise control for these specific functions. Which controller type should be selected?
Select an answer first
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