
Certified Tester Game Testing
Domain 6Objective 1
Types of Game Controllers CT-GAME Practice Questions (Page 6)
Part of the Game Controllers Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 27 practice questions to prepare you well beyond it. (estimate)
27questions here
6free pages
5concepts
Questions 26–27
- 26
A QA team is testing a fighting game that requires rapid, precise button combinations. During a long test session, several testers report hand cramps and discomfort after using a particular gamepad. The gamepad has a very wide grip, stiff buttons, and a smooth, glossy surface. Which ergonomic change would most directly address the testers' reported discomfort?
Select an answer first - 27
Which input method relies on the player's physical movement rather than pressing buttons or moving sticks?
Select an answer first
Finished these 2 questions?
Review the revealed explanations, or continue through the curriculum.
No more pagesBack to CT-GAME
Free Basic Practice is a study aid with revealable answers — not a scored exam. Examers.io is independent and not affiliated with or endorsed by ISTQB. “CT-GAME” is a trademark of its owner, used for identification only.