
Certified Tester Game Testing
Domain 3Objective 2
Types of Graphic Content Defects CT-GAME Practice Questions (Page 3)
Part of the Graphics Testing domain, which makes up ~18% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~5–7 in this domain), expect 1–1 from this objective — we provide 26 practice questions to prepare you well beyond it. (estimate)
26questions here
6free pages
8concepts
Questions 11–15
- 11
In a game scene, a wall appears completely black even though the light source is directly in front of it. Which type of rendering error is this?
Select an answer first - 12
What is the most likely cause of a texture appearing stretched or smeared on a 3D model?
Select an answer first - 13
Which of the following is an example of an animation glitch?
Select an answer first - 14
Which of the following is a potential impact of graphic defects on gameplay usability?
Select an answer first - 15
In a fighting game, a tester notices that when a character performs a high kick, the character's foot passes through the opponent's head without any collision. The animation looks smooth, and the character's body deforms correctly. Which type of defect is this?
Select an answer first
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