
Certified Tester Game Testing
Domain 3Objective 7
Testing Graphics for Historical Accuracy CT-GAME Practice Questions (Page 1)
Part of the Graphics Testing domain, which makes up ~18% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~5–7 in this domain), expect 1–1 from this objective — we provide 17 practice questions to prepare you well beyond it. (estimate)
17questions here
4free pages
5concepts
Questions 1–5
- 1
A game is set in 19th-century India. The tester needs to verify the accuracy of a character's traditional sari. The art director wants to use a specific pattern that the tester is unsure about. What is the best course of action?
Select an answer first - 2
A game is set in 18th-century colonial America. Which of the following items, if shown in a street scene, would be considered an anachronism?
Select an answer first - 3
A game set in 16th-century Spain features a character wearing a traditional Moorish-style robe. The tester is unsure if this is accurate for the region and time. What should the tester do?
Select an answer first - 4
A game set in Victorian London includes a steampunk-inspired flying machine in the background. Which of the following best describes when this artistic license is acceptable?
Select an answer first - 5
A game set in 16th-century Ottoman Empire features a sultan's palace. The art director wants to include a large, ornate fountain in the courtyard for visual impact, but the tester knows that fountains were not common in Ottoman palaces. The art director argues that the fountain adds to the game's aesthetic appeal. What should the tester do?
Select an answer first
Finished these 5 questions?
Review the revealed explanations, or continue through the curriculum.
Free Basic Practice is a study aid with revealable answers — not a scored exam. Examers.io is independent and not affiliated with or endorsed by ISTQB. “CT-GAME” is a trademark of its owner, used for identification only.