
Certified Tester Game Testing
Domain 5Objective 2
Understanding the Types of Defects in Level Design CT-GAME Practice Questions (Page 3)
Part of the Game Level Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 33 practice questions to prepare you well beyond it. (estimate)
33questions here
7free pages
8concepts
Questions 11–15
- 11
A level requires players to distinguish between red and green glowing switches to open different doors. A color-blind tester reports they cannot tell the switches apart. What is the most appropriate fix?
Select an answer first - 12
Which of the following is an example of a navigation and wayfinding defect?
Select an answer first - 13
During a playtest of an open-world level, testers notice that a distant mountain range flickers and disappears when the camera moves. The mountain is a large static mesh. What is the most likely defect category and initial fix?
Select an answer first - 14
Which of the following is an example of a gameplay flow and progression defect?
Select an answer first - 15
Which of the following is an example of a performance-related level defect?
Select an answer first
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