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Certified Tester Game Testing

Domain 7Objective 4

Possible Causes of Defects in the Localization of the Game Product CT-GAME Practice Questions (Page 3)

Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 30 practice questions to prepare you well beyond it. (estimate)

30questions here
6free pages
7concepts

Questions 11–15

  1. 11expert · hard

    A game is being localized for the Japanese market. The Japanese version includes a character that is a minor (age 16) in a romantic relationship. The Japanese rating board (CERO) has strict rules about depicting minors in romantic situations. The localization team has already translated all the dialogue. What is the most appropriate course of action?

    Select an answer first
  2. 12application · medium

    A game's Chinese localization uses a gesture where the player character points with the index finger. In the Chinese version, this gesture is considered rude. What is the most appropriate localization action?

    Select an answer first
  3. 13foundation · easy

    A mobile game's touch controls work on iOS but are unresponsive on certain Android devices. This defect is due to:

    Select an answer first
  4. 14foundation · easy

    After a game update, some new strings appear in English while the rest of the game is in French. This is an example of:

    Select an answer first
  5. 15application · medium

    A patch for a game introduces a new item called 'Dragon Scale'. In the Spanish version, the item name appears correctly in the inventory, but the tutorial text that references it still shows the English name. What is the most likely cause?

    Select an answer first
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