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Certified Tester Game Testing

Domain 7Objective 3

Localization Testing Stages CT-GAME Practice Questions (Page 4)

Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 26 practice questions to prepare you well beyond it. (estimate)

26questions here
6free pages
4concepts

Questions 16–20

  1. 16application · medium

    During localization testing of a role-playing game (RPG) into French, testers discover that some character names appear in English in the French build, while the rest of the UI is correctly translated. The build has passed linguistic review. What is the most appropriate next step?

    Select an answer first
  2. 17expert · hard · select all that apply

    A game studio is preparing a build for localization into multiple languages. The QA team is conducting pre-localization testing. Which of the following activities are part of pre-localization testing? (Select all that apply.)

    Select an answer first
  3. 18expert · hard

    A studio is localizing a game into multiple languages simultaneously. The build is not yet internationalized, but the marketing team wants to announce a release date that requires localization to start immediately. The QA lead must balance the schedule with quality. What is the best approach?

    Select an answer first
  4. 19expert · hard · select all that apply

    A game is being localized into Arabic. The QA team is performing localization testing execution. Which of the following checks are part of this stage? (Select all that apply.)

    Select an answer first
  5. 20application · medium

    A studio is localizing a game into Chinese. The build currently uses a font that does not support Chinese characters. The team plans to send the build to the localization vendor next week. What should be done to prepare the build for localization?

    Select an answer first
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