
Certified Tester Game Testing
Domain 1Objective 3
Defects Related to Game Testing CT-GAME Practice Questions (Page 4)
Part of the Specificity of Game Testing domain, which makes up ~18% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~5–7 in this domain), expect 1–1 from this objective — we provide 24 practice questions to prepare you well beyond it. (estimate)
24questions here
5free pages
5concepts
Questions 16–20
- 16
A tester finds a defect where the game's save function does not work after the player completes a certain level. The tester writes a defect report. Which of the following is the BEST way to communicate this defect to the development team?
Select an answer first - 17
Which of the following is an example of a gameplay defect?
Select an answer first - 18
Which of the following is the most direct impact of a game defect that causes the game to crash frequently?
Select an answer first - 19
In a role-playing game, a tester discovers that after completing a side quest, the NPC who gave the quest no longer has any dialogue options, even though the game design document states the NPC should offer a new quest. The defect is traced to a missing script trigger. What is the most likely ROOT CAUSE of this defect?
Select an answer first - 20
A game tester is testing a multiplayer game. The tester finds a defect where players can duplicate items by dropping them and picking them up at the same time. The defect is hard to reproduce and requires precise timing. The development team is skeptical because they cannot reproduce it. What is the BEST course of action for the tester?
Select an answer first
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