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Certified Tester Game Testing

Domain 6Objective 2

Defects Related to the Specifics of Game Controllers CT-GAME Practice Questions (Page 3)

Part of the Game Controllers Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 33 practice questions to prepare you well beyond it. (estimate)

33questions here
7free pages
8concepts

Questions 11–15

  1. 11foundation · easy

    A tester is evaluating a new third-party controller. When the controller is connected via USB, the game responds correctly. However, when the same controller is used wirelessly, the game does not recognize some button presses. The issue is reproducible with multiple wireless adapters. What is the most likely source of this defect?

    Select an answer first
  2. 12foundation · easy

    A game tester is testing a game on a PC with a specific controller. The game's tutorial prompts show keyboard keys (e.g., 'Press E to interact') instead of controller buttons (e.g., 'Press X to interact'). The controller itself works fine for gameplay. What is the most accurate description of this issue?

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  3. 13expert · medium

    A QA team is testing a game that supports both wired and wireless controllers. A tester reports that when using a wireless controller, the game occasionally misses button presses, but the same button presses are always registered when using a wired controller. The wireless controller is fully charged and the connection is stable. What is the most likely cause of this defect?

    Select an answer first
  4. 14foundation · easy

    A tester is playing a horror game where the controller is supposed to vibrate intensely when a monster appears. Instead, the controller only produces a very weak vibration that is barely noticeable. The vibration works, but it is much weaker than intended. What type of defect is this?

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  5. 15application · medium

    A game is released on multiple platforms. On Platform A, the game works perfectly with the standard controller. On Platform B, the same controller model is not recognized by the game, and the buttons do not respond. The controller is officially supported by Platform B's operating system. What is the most likely cause of this defect?

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