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Certified Tester Game Testing

Domain 6Objective 2

Defects Related to the Specifics of Game Controllers CT-GAME Practice Questions (Page 5)

Part of the Game Controllers Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 33 practice questions to prepare you well beyond it. (estimate)

33questions here
7free pages
8concepts

Questions 21–25

  1. 21application · medium

    During a test of a horror game, a tester reports that the controller's vibration does not activate during a specific scripted event where the game is supposed to provide strong haptic feedback. The vibration works in other parts of the game. The tester is using a controller that is known to be fully functional. What is the most likely cause of this defect?

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  2. 22expert · medium

    A game studio is developing a game for a handheld console. During playtesting, a tester reports that the console's built-in controls are uncomfortable to use for extended periods, causing hand cramps. The tester also notes that the shoulder buttons are difficult to press because they are too stiff. What is the most appropriate way to document this defect?

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  3. 23foundation · easy

    In a racing game, a tester notices that the car accelerates much faster than expected when the right trigger is pressed only halfway. The trigger's physical range of motion is normal. What type of calibration defect is this?

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  4. 24application · medium

    A tester is using a wireless controller connected via a USB dongle. During a game, the controller intermittently disconnects and reconnects, causing the character to stop moving. The issue happens more frequently when the tester is standing between the controller and the dongle. What is the most likely cause of the disconnection?

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  5. 25application · medium

    During a playtest of a racing game, a tester reports that when they press the right trigger to accelerate, the car sometimes does not respond immediately, and occasionally the car brakes instead. The tester is using a controller with analog triggers. The issue is reproducible with multiple controllers of the same model but not with a keyboard. What is the most likely classification of this defect?

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