
Certified Tester Game Testing
Domain 6Objective 2
Defects Related to the Specifics of Game Controllers CT-GAME Practice Questions (Page 7)
Part of the Game Controllers Testing domain, which makes up ~9% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~2–4 in this domain), expect 1–1 from this objective — we provide 33 practice questions to prepare you well beyond it. (estimate)
33questions here
7free pages
8concepts
Questions 31–33
- 31
A game studio is testing a multiplayer game where players use Bluetooth controllers. Several testers report that their controllers randomly disconnect during gameplay, but only when multiple controllers are connected simultaneously. The disconnections are more frequent when players are close together. What is the most likely cause of this issue?
Select an answer first - 32
A tester is playing a first-person shooter and notices that the in-game camera slowly rotates to the right even when the right analog stick is in the neutral position. The controller is relatively new and has not been dropped. What is the most likely defect?
Select an answer first - 33
In a first-person shooter, a tester notices that when they slowly move the right analog stick to aim, the in-game camera sometimes moves on its own even when the stick is not being touched. The tester has tried two different controllers of the same model and both exhibit the same behavior. What is the most likely classification of this defect?
Select an answer first
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