
Certified Tester Game Testing
Domain 7Objective 1
Localization and Internationalization CT-GAME Practice Questions (Page 6)
Part of the Localization Testing domain, which makes up ~17% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~4–7 in this domain), expect 1–1 from this objective — we provide 28 practice questions to prepare you well beyond it. (estimate)
28questions here
6free pages
5concepts
Questions 26–28
- 26
A game company is localizing a horror game for the Brazilian market. The original game contains references to local Brazilian folklore that are unfamiliar to the target audience. What is the best course of action for the localization team?
Select an answer first - 27
A game tester is performing localization testing for a game being released in Germany. The tester finds that a character in the game makes a gesture that is considered offensive in Germany but is harmless in the original version. The tester also notices that the German text for a menu item is too long and gets cut off. What is the most appropriate way to handle these two issues?
Select an answer first - 28
Which of the following is a key area covered by internationalization testing?
Select an answer first
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