
Certified Tester Game Testing
Domain 1Objective 5
The Difference Between Testing and Playing CT-GAME Practice Questions (Page 5)
Part of the Specificity of Game Testing domain, which makes up ~18% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~5–7 in this domain), expect 1–1 from this objective — we provide 28 practice questions to prepare you well beyond it. (estimate)
28questions here
6free pages
6concepts
Questions 21–25
- 21
Which activity is typical for a game tester but not for a player?
Select an answer first - 22
A tester is testing a new mobile game. The tester finds a bug that causes the game to crash when the player rotates the device during a specific animation. The tester reproduces the bug several times and collects logs. However, the tester is unsure whether the bug is critical enough to report immediately. What should the tester do?
Select an answer first - 23
A tester discovers a bug that causes the game to crash when the player opens the inventory during a boss fight. The tester reproduces the bug twice and takes screenshots. What is the tester's next step to fulfill the reporting and documentation responsibility?
Select an answer first - 24
A tester creates a checklist of actions to perform in a specific order to verify a game feature. This is an example of:
Select an answer first - 25
A game development team is about to release a patch. The QA manager assigns a tester to verify that the patch fixes a specific crash bug and does not introduce new issues in the main menu. The tester is also a big fan of the game and enjoys playing it. What is the most appropriate way for the tester to balance their role?
Select an answer first
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