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Certified Tester Mobile Application Testing

Domain 4Objective 1

Development Platforms for Mobile Applications CT-MAT Practice Questions (Page 4)

Part of the Mobile Application Platforms, Tools and Environment domain, which makes up ~22% of our current practice bank. ISTQB does not publish an official question count, but from its 60-minute exam (~25–40 total, ~6–9 in this domain), expect 2–2 from this objective — we provide 25 practice questions to prepare you well beyond it. (estimate)

25questions here
5free pages
6concepts

Questions 16–20

  1. 16foundation · easy

    What is a key feature of the Flutter cross-platform framework?

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  2. 17expert · hard

    A startup is building a mobile app that requires a very tight integration with the device's Bluetooth Low Energy (BLE) stack for a custom hardware accessory. They have a small team with experience in both web technologies and C#. They need to launch on both iOS and Android quickly. Which development approach is the most suitable, considering the need for deep BLE integration and the team's skills?

    Select an answer first
  3. 18application · medium

    A company is evaluating Flutter and React Native for a new cross-platform app. The app has a highly custom UI with complex animations and needs to feel as close to native as possible. The team is experienced in both Dart and JavaScript. Which factor most strongly favors choosing Flutter over React Native for this project?

    Select an answer first
  4. 19application · medium

    A tester is asked to verify the behavior of an iOS app that uses the device's orientation sensor to rotate the UI. The tester is working on a Windows machine and does not have access to a physical iPhone. Which tool or environment would allow the tester to run and interact with the app to verify this behavior?

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  5. 20expert · hard

    A company has a successful native iOS app and wants to expand to Android. They have a limited budget and a tight deadline. They are considering using a cross-platform framework to reuse code. The app heavily uses the iOS-specific 'Haptic Touch' feature for a unique user interaction. Which approach is the most pragmatic to meet the deadline and budget while still delivering a quality Android app?

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